Dig. Craft. Kill. Repeat. How deep can you go?

Welcome to the Dig Craft Kill playtest! 

Your goal is simple: get stronger and go deeper. This is a game about the grind. You'll master the loop of digging for resources, crafting powerful gear, and using it to kill deadly monsters.

 Please Note: This WebGL build is an old build for quick access and may have some instability or visual quirks and does not represent the current build well. 

For optimal performance and reliability and all the latest updates, please visit the Steam page for the open play test.


DIG

Explore five unique dig sites, each with different ores to mine for crafting better gear. Defeat dungeon bosses to unlock new locations, and spend gold dropped from monsters to regenerate dig sites for endless resource gathering.

CRAFT

Forge equipment and infuse it with stats and effects using items collected from dungeon monsters. Combine three items of the same tier into stronger gear (common, uncommon, epic, and legendary). Upgrade your pickaxe for faster mining and bigger digs, and expand your inventory to carry more loot.

KILL

Battle monsters in turn-based combat throughout the dungeon. Enemies drop gold, essence, and special items to enhance your gear. Unlock new drops with essence and power up your equipment to take on tougher enemies and deadlier bosses.

Embrace the grind

Dig, Craft, Kill. This is the path to the bottom. Overcome the final boss to unlock Endless Mode and and see how far you can go.


PLAYTEST: YOUR FEEDBACK IS VALUABLE

Dig Craft Kill is actively being developed, and your input during this playtest phase is incredibly important. 

How to provide feedback:

  • Leave a comment below on this itch page.
  • Join the official Discord server: Discord
  • Press F8 in game

Download the playtest, explore the mechanics, and help shape the future of Dig Craft Kill!

Updated 12 days ago
StatusIn development
PlatformsHTML5, Windows
Rating
Rated 2.0 out of 5 stars
(2 total ratings)
AuthorClose Enough Games
Made withUnity
TagsCrafting, Dungeon Crawler, Incremental, Loot
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse
LinksDiscord

Download

Download
DigCraftKill.zip 391 MB

Development log

Comments

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(+2)

I'll second the inventory system. Maybe an auto combine feature, maybe an auto dispose system (select which items you want to auto sell). I think both or either would be a huge quality of life improvement

That being said, this game was legit really fun! 

The auto combine feature is a great idea, that I shamelessly stole. It's in the new version if you want to check it out. Thanks for the feedback and great idea. 

(+1)

Stop thief!

(+1)

you can win easily if you raise your dodge to 80% then apply 2 eel skins.

(+1)

Thanks for the feedback, I'll look into it, maybe cap dodge at 75% or something similar.

(+1)

You need to be able to disable screen shaking.

Not the only one to mention it, will get it done. Thanks for the feedback!

(+1)

Having only 40 inventory slots is annoying

Just added a build with the option to upgrade your inventory. Thanks for the feedback!

(+2)

finished the playthrough and it's not bad at all. Theres a bug when infusing that if you add an item then try to remove it from the box, it moves at twice the cursor rate. other than that, quite a nice game.

Great catch I did not notice it, I think it should be fixed now with a few qol features. Thanks for the feedback!