Steam Playtest version
After a long few months the Steam playtest is finally ready with major new changes. Download the new version or go to the Steam page and join the playtest to always have the newest updates available.
Patch Highlights
Major Features
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Endless Mode – after finishing the dungeon, enemies reset with huge stat boosts for infinite challenge.
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Momentum System – build momentum to unleash powerful new abilities (AOE & Invulnerability).
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Quick Sell – instantly sell items with
Ctrl + Click
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Overflow Inventory – extra 50 slots for items when your main inventory is full.
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New Save System – save slots added (old saves not compatible).
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Main Menu Rework with save management.
Combat & Gameplay
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Shield mechanic added.
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Magic system introduced: magic damage/resistance, 70+ magic weapons/armor, and new magic-infuse items.
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Bleed & Poison reworked to scale with % max HP.
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Enemy info display on hover + death screen with restart option.
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New levels, enemies, bosses, and dig site reworks.
Loot & Items
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Huge item expansion: over 200 equipment/weapon items across 5 material tiers.
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Tons of new unique items with powerful effects (e.g., shields, damage reflection, poison stacking, glass cannon builds, etc.).
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Loot tables reworked: better scaling across floors and bosses.
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Essence unlock system – unlock new item drops with essence earned in the dungeon.
Quality of Life
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Tooltips for inventory, infusion, and equipment.
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Auto-combine infuse items option.
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Sorting & filtering improvements in inventory.
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Option to disable screen shake.
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Playtime tracking.
Files
Get Dig Craft Kill
Dig Craft Kill
Dig, Craft, Kill, Repeat. How deep can you go?
Status | In development |
Author | Close Enough Games |
Tags | Crafting, Dungeon Crawler, Incremental, Loot |
Languages | English |
More posts
- Patch notes 0.4.1Jun 01, 2025
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